Dark Avenger

20 July 2026 года, в 17:52 | All

Dark Avenger

The Dark Avenger is a tank class specializing in battlefield control and weakening enemies. Combining exceptional survivability, strong defensive capabilities, and a wide range of control skills, the Hell Knight excels at protecting allies and keeping enemies under control in both PvE and PvP.

Advantages

  • High Physical and Magic Defense.
  • Powerful crowd control abilities, including pulling, stunning, and weakening enemies.
  • Reduces enemies' Critical Rate, Critical Damage, and resistance to all weapon types.
  • Protects the party with powerful Auras while enhancing personal survivability.
  • Can reflect debuffs received from physical and magical skills.

Equipment

  • Shield
  • Sword / Blunt Weapon
  • Heavy Armor

Skills

:skill10018: Shield Boomerang
Throws a shield at the enemy, dealing damage equal to 100% of your P. Atk. (at the maximum skill level).
Provokes the target for 3 sec.
Requires a shield.
Inflicted status: Aggression.

:skill10008~1: Shield Charge
Rushes toward the enemy and strikes them with a shield, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). For 3 sec., decreases Speed by 50%.
Requires a shield.
Inflicted status: Debilitation.

:Skill0112_0: Deflect Arrow
For 30 min., increases resistance to bow/ crossbow attacks by 20% (at the maximum skill level).

:Skill0368_0: Vengeance
For 20 sec., increases P. Def. by 200% and M. Def. by 200%, and decreases Speed by 50%.
Requires a shield.

:Skill0528_0: Shield of Faith
Protects nearby party members with the Shield of Faith. For 15 sec., increases P. Def. and M. Def. by 200% (at the maximum skill level).

:skill10026:Provoke Aura
Draws the attention of nearby enemies to you.
Inflicted status: Aggression.

:Skill10015_0: Chain Strike
Pulls the enemy toward you with a chain and provokes the target.
Requires a sword or blunt weapon.
Inflicted status: Pull, Aggression.

:Skill0065_0: Horror
Instills fear in the enemy, causing them to flee for 5 sec.
Decreases Speed by 50%.
Inflicted status: Fear.

:Skill0439_0: Shield of Revenge
Allows you to reflect damage back to the attacker. For 30 sec., increases P. Def. and M. Def. by 30%, reflects 50% of received damage, increases Physical Skill Critical Rate by 20%, and Physical Skill Critical Damage by 30% (at the maximum skill level).

:Skill0762_0: Insane Crusher
Casts a dark curse and unleashes a powerful strike, dealing damage equal to 120% of your P. Atk. to nearby enemies.
For 10 sec., decreases Max CP by 90% (at the maximum skill level).
Requires a sword or blunt weapon.
Inflicted status: Debilitation.

:hellknightAvengersAura: Avenger's Aura
Rallies allies around the Sigel Hell Knight.
For you and your party members, increases resistance to all weapon types by 2% and decreases P./ M. Skill Cooldown by 3%.
Only one Aura can be active at a time.

:200720: Dark Thorn of Revenge
Summons dark thorns of revenge that attack enemies and pull them toward you.
Deals damage equal to 100% of your P. Atk. (at the maximum skill level).
Requires a sword or blunt weapon.
Inflicted status: Pull.

:20072026221749: Shadow Hunt
Summons the Blood Panther to hunt the target, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). Also deals damage to enemies in front of and behind the target. For 3 sec., decreases Speed by 30%.
Recovers 5% HP.
Requires a sword or blunt weapon.
Inflicted status: Debilitation.

:skill0401: Judgment
Passes dark judgment upon the enemy, dealing damage equal to 120% of your P. Atk. (at the maximum skill level). For 10 sec., decreases Critical Damage by 25% and resistance to all weapon types by 10%.
Requires a sword or blunt weapon.
Inflicted status: Debilitation.

:skill0082: Majesty
For 30 min., increases P. Def. by 30% (at the maximum skill level).

:skill0092: Shield Stun
Attacks the enemy with a shield, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). Stuns the target for 3 sec.
Requires a shield.
Inflicted status: Stun. 

:skill0350: Physical Mirror
For 5 min., has a 30% chance to reflect debuffs received from physical skills and a 10% chance to reflect debuffs received from magic skills.
Requires a shield.