Paladin
The Paladin is a versatile tank that combines exceptional defense with powerful party support. The class excels at absorbing damage, protecting allies with defensive abilities, restoring their HP, and continuing the fight even after receiving lethal damage.
Advantages
- High Physical and Magic Defense.
- Excellent party protection through Auras and defensive skills.
- Can restore allies' HP and increase the effectiveness of received healing.
- Powerful defensive buffs and the ability to survive lethal damage.
- Uses crowd control abilities to keep enemies focused on the tank and protect allies.
Equipment
- Shield
- Sword / Blunt Weapon
- Heavy Armor
Skills
Shield Boomerang
Throws a shield at the enemy, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). Provokes the target for 3 sec. Requires a shield. Inflicted status: Aggression.
Shield Charge
Rushes toward the enemy and strikes them with a shield, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). For 3 sec., decreases Speed by 50%. Requires a shield. Inflicted status: Debilitation.
Deflect Arrow
For 30 min., increases resistance to bow/ crossbow attacks by 20% (at the maximum skill level).
Vengeance
For 20 sec., increases P. Def. by 200% and M. Def. by 200%, and decreases Speed by 50%. Requires a shield.
Shield of Faith
Protects nearby party members with the Shield of Faith. For 15 sec., increases P. Def. and M. Def. by 200% (at the maximum skill level).
Provoke Aura
Draws the attention of nearby enemies to you. Inflicted status: Aggression.
Chain Strike
Pulls the enemy toward you with a chain and provokes the target. Requires a sword or blunt weapon. Inflicted status: Pull, Aggression.
Sacrifice
Sacrifices 10% of your HP to restore 35% HP to the target (at the maximum skill level).
Angelic Archon
Channels the gods' strength to greatly increase your combat effectiveness. For 30 sec., increases P. Def. and M. Def. by 50%, Debuff Resistance by 80%, Physical Skill Critical Rate by 30%, and Physical Skill Critical Damage by 20% (at the maximum skill level).
Soul of Phoenix
For 10 min., grants the Soul of Phoenix. Upon receiving lethal damage, restores 100% HP and CP, then removes the effect. Increases received HP recovery by 10%.
Flame Icon
Rallies allies around the Sigel Phoenix Knight. For you and your party members, increases received HP recovery by 10%, Debuff Resistance by 10%, and decreases P./ M. Skill Cooldown by 3%. Only one Aura can be active at a time.
Flame Feather
The Phoenix's flame attacks nearby enemies, dealing damage equal to 100% of your P. Atk. (at the maximum skill level), and pulls them toward you. Requires a sword or blunt weapon. Inflicted status: Pull.
Phoenix Glide
Sends the Phoenix to attack the target and nearby enemies, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). Provokes them into attacking you for 1 sec. Requires a sword or blunt weapon. Inflicted status: Aggression, Debilitation.
Majesty
For 30 min., increases P. Def. by 30% (at the maximum skill level).
Shield Stun
Attacks the enemy with a shield, dealing damage equal to 100% of your P. Atk. (at the maximum skill level). Stuns the target for 3 sec. Requires a shield. Inflicted status: Stun.
Tribunal
Brings down divine judgment upon the enemy, dealing damage equal to 120% of your P. Atk. (at the maximum skill level). For 10 sec., decreases Critical Rate by 50% and resistance to all weapon types by 10%. Requires a sword or blunt weapon. Inflicted status: Debilitation.
Physical Mirror
For 5 min., has a 30% chance to reflect debuffs received from physical skills and a 10% chance to reflect debuffs received from magic skills. Requires a shield.