Project News [August 31, 2026]

31 August 2026 года, в 14:42 | Main

WHAT'S IN HAPPENING FOR MAIN PLAYERS IN THE NEAR FUTURE?

Some time ago, we published our development plans for Main and outlined the updates we were preparing for players. The project has come a long way since then, and everything stated in the previous announcement has been realized.

From plans to results

Sakura has joined the cross-server space
Sakura players now have access to cross-server cooperative activities and the fight for world bosses.

The Wolf and Main servers have been merged
Players from the two servers met in a single game world, forming new alliances, clans, and rivalries. The unification intensified competition and ushered in a new chapter in the shared history of Main.

Added Khashi Orc quest chain
The game now has additional PvE content with new quests and rewards.

A new location has opened for level 132 characters.
High-level players have received a new hunting zone and additional opportunities for development.

Improved the system for obtaining LS effects
The process has become significantly faster and more convenient: now you can achieve the desired effects instantly.

Expanded range of appearances
New costumes and other character design elements have been added to the game.

A new game event, "Wild Hunt," has been added.
Players received new activities, valuable rewards, and the opportunity to complete unique themed Collections.

Improved Collections system
Each Collection now displays the exact amount of GS it adds to a character.

The Overthrow system has been updated
— The rating now takes into account the total number of points earned.
— Purchases in the store no longer decrease the character's position in the ranking.
— New hunting zones have been added.
— A new system for developing Overthrow skills has been implemented.
— Progression of development has become a common goal for players across the entire server.

Added an "Accept All" button for Relics of B-grade and above

All the main plans from the previous announcement have been fulfilled. But the development of Main doesn't stop there—new mechanics, locations, and development opportunities await players.

NEW MAIN DEVELOPMENT PLANS

New Talent System

A new talent system, unique to each profession, will be added to the Abilities menu. This will allow you to continue character development past level 130 and choose your own enhancement path.

New skills, effects, and mechanics will impact gameplay, help create new builds, and allow you to explore the unique features of each profession in a new way.

To develop talents, you'll need a Talent Awakening Scroll . This can be obtained through crafting, the main component of which is a Talent Scroll Fragment. This can be obtained by completing a daily clan mission in the Forge of the Gods .

New stage of development

Main is about to enter its next phase of development. This will include updated rates, the addition of new Collections, hunting zones, items, and additional character enhancement options.

The new stage will expand the usual progression paths and open up more content for high-level characters.

New and updated zones

✧ Sakura Island

A new daily temporary group hunting zone designed for 2 to 7 characters.
Players will have access to several difficulty levels. The higher the difficulty, the tougher the opponents and the greater the reward.

✧ New session zones
New session zones will be added to the game for characters level 125–130. These will expand the range of daily hunting locations and allow you to choose the right zone based on your character's level and equipment.

✧ New levels of daily instances
Existing daily instanced zones, including zones like Baylor, will receive new difficulty levels for level 130 characters.

Players will face stronger opponents and rewards corresponding to the new stage of server development.

✧ Clan Zone Rework
Changes will also affect clan content. Specifically, the Throne of Heroes—a temporary zone for clan members to play together—will be redesigned.

✧ Tower of Insolence Update
Existing floors of the Tower of Insolence will have their monster stats, hunt difficulty, and loot composition revised.
Additionally, the Tower will feature new 7th and 8th floors, designed for the most advanced players. They will offer tougher opponents, new farming opportunities, and additional high-level content.

New game patch

Along with one of the next major client updates, the game will feature:
- new skill levels;
- new ability animations;
— changes in the balance of professions;
- new items;
- additional character development opportunities.

We also plan to continue developing high-level gear. New Aigis armor will be added to the game, and weapons will receive further upgrade levels, along with their own acquisition and development methods.

Detailed information about the characteristics of new items, methods of obtaining them, and the resources required will be published separately.

Further development of the Overthrow

The development of the Overthrow will continue: the maximum skill levels will gradually increase, opening up new stages of their improvement.

Upgrading skills will further enhance your character's stats and expand your options for further development.

New costumes and appearance elements

New costumes and other character customization elements will continue to be added. The selection will include both rare exclusive looks and more accessible options with a variety of acquisition methods.

Additionally, a new visual design category will be introduced—Kill Effects—which will make defeating opponents even more spectacular.

And that's not all

Please note: This announcement contains both short-term and long-term development plans for Main. These updates are in various stages of development and will be released gradually.

Plans may be expanded and adjusted during development. We will publish details of each update, as well as its release date, separately.


A new stage of development awaits Main, with new goals, mechanics, and content for solo players, groups, and entire clans.

 

Sincerely,
Team :arcaneworld: ArcaneWorld