Class Balance Changes [September 4]

04 September 2026 года, в 09:43 | All

Class Balance Changes — September 4

Class balance changes take effect on September 4, 2026. Below you can find the updated parameters, effect changes, and new skills.

General Changes

Skill / Parameter Changes
Maximum Movement Speed 220 → 240.
Poison and Bleed Poison and Bleed effects can no longer deal damage exceeding 20% of the target’s established damage limit.
Prevision
Movement Speed bonus reduced: 20/25 → 10/15.

Weapon Masteries

Skill / Parameter Changes
Superior Magic Weapon Mastery
When using a magic sword or one-handed staff, Max Casting Spd. +100 → +250.
Dagger Mastery
Physical Skill Critical Rate with daggers and dual daggers: +60% → +80%.
When using a one-handed dagger, Max Atk.
Spd. +100 → +200.
Bow/ Crossbow Mastery
Physical Skill Critical Rate with bows and all types of crossbows: +60% → +80%.
When using a crossbow, Max Atk.
Spd. +100 → +200.
One-Handed Mastery
Physical Skill Critical Rate: +50% → +60%.
Max Atk.
Spd. +100 → +200.
Two-Handed Mastery
Dual Weapon Mastery
Physical Skill Critical Rate: +50% → +60%.

Tanks

Skill / Parameter Changes
Shield of Faith
Cooldown: 10 → 5 min.
P.
Def. and M.
Def. bonuses by skill level: 100/150/200% → 100/125/150%.
Shield Boomerang
Power: 80–100 → 120–140.
Cooldown: 30 → 20 sec.
Success rate: 70% → 90%.
Chain Strike
Success rate: 70% → 90%.
Horror
Duration: 3 → 4 sec.
Cooldown: 60 → 40 sec.
Shield Bash
Knockdown duration: 3 → 4 sec.
Shield Stun
Stun duration: 3 → 4 sec.
Insane Crusher
Cooldown: 60 → 40 sec.
Lightning Strike
Paralysis duration: 3 → 4 sec.
Maelstrom
Flame Feather
Inhale Soul
Dark Thorn of Revenge
Effect radius: 250 → 300.
Cooldown: 10 → 5 sec.
Judgment
Power: 100–120 → 120–140.
For 10 sec., decreases the target’s P.
Atk. and M.
Atk. by 30% and Received Healing by 30%.
Tribunal
Power: 100–120 → 120–140.
For 10 sec., decreases the target’s P.
Atk. and M.
Atk. by 20% and Received Healing by 40%.
Provoke Aura
The skill now has 5 levels.
PvE Damage +10/12/15/18/20%.
Decreases enemies’ P.
Atk. and M.
Atk. by 10/12/15/18/20%.

Warriors

Skill / Parameter Changes
Furious Soul
Physical Skill Critical Rate and Physical Skill Critical Damage: +10% → +20%.
Crush of Pain
Crush of Doom
Casting time: 2.7 → 2.5 sec.
Rush Impact
Now requires 5 Momentum levels instead of 3.
Stuns enemies in front for 4 sec. and deals 50% more damage.
Master's Touch
Titan's Strike
Required Momentum levels: 5 → 4.
Crush of Doom
Power Hammer Crush
Power: 120–140 → 140–160.

Archers

Skill / Parameter Changes
New Skill
Acrobatic Move
New skill available from Lv. 100.
Physical and Magical Skill Evasion +10%.
Upon receiving damage, activates an effect that decreases received damage by 15%; the effect disappears after 5 attacks.
Fast Shot
Rapid Shot
Physical Skill Power +10%.
Rising Shot
Burst Shot
Power: 60–80 → 100–120.
Soul Shock
Stun Shot
Crowd control duration: 3 → 4 sec.
Cooldown: 60 → 40 sec.
Slow Shot
Hamstring Shot
Cooldown: 60 → 30 sec.
Quick Charge
Retreat
Cooldown: 60 → 40 sec.
Furious Soul
Physical Skill Critical Rate and Physical Skill Critical Damage: +10% → +20%.
Ultimate Evasion
The effect description has been corrected to match the skill parameters.

Daggers

Skill / Parameter Changes
New Skill
Acrobatic Move
New skill available from Lv. 100.
Physical and Magical Skill Evasion +10%.
Upon receiving damage, activates an effect that decreases received damage by 15%; the effect disappears after 5 attacks.
Deadly Blow
Casting time: 2 → 1.8 sec.
Lethal Blow
Casting time: 3 → 2.5 sec.
Power: 120–140 → 140–160.
Bluff
Duration: 3 → 4 sec.
Barrage of Nails
Power: 60–80 → 80–100.
Cooldown: 10 → 5 sec.
Shadow Chase
Cooldown: 15 → 10 sec.
Noxious Poison
Duration: 10 → 5 sec.
Power increased by 2 times.
Deadly Poison
Duration: 15 → 5 sec.
Power increased by 2 times.
Bleeding
Power increased by 2 times.
Ultimate Evasion
The effect description has been corrected to match the skill parameters.

Mages

Skill / Parameter Changes
Enlightenment
Max Casting Spd. bonus at each skill level increased by 100: 150/200/250/300.
Arcane Power
The skill now has 5 levels and is learned at Lv. 100, 105, 110, 115, and 120.
For 20 min., Magical Skill Power +10/20/30/40/50% and Magic Critical Rate +5/10/15/20/25%.
Fire Vortex
Ice Vortex
Wind Vortex
Dark Vortex
Soul Vortex
Casting time: 6 → 5 sec.
Cooldown: 20 → 10 sec.
Fire Vortex Buster
Ice Vortex Crusher
Wind Vortex Slug
Soul Vortex Extinction
Cooldown: 20 → 10 sec.
Arcane Shield
Received Damage reduction: 70% → 90%.
Vampiric Claw
Cooldown: 5 → 10 sec.
Hell Binding
Duration: 5 → 6 sec.
Cooldown: 90 → 40 sec.
Anchor
Duration: 5 → 4 sec.
Cooldown: 90 → 40 sec.
Aura Flash
Cooldown: 20 → 10 sec.
Vampiric Mist
Lightning Shock
Cooldown: 60 → 30 sec.
Magical Evasion
Magical Charge
Cooldown: 60 → 40 sec.

Summoners

Skill / Parameter Changes
Exile
Duration: 5 → 6 sec.
Cooldown: 60 → 40 sec.
Nature Call
Freezing Invoke
Curse Call
Casting time: 6 → 5 sec.
Spirit Sharing
P.
Def. and M.
Def. bonuses removed.

Healers

Skill / Parameter Changes
Trance
Duration: 7 → 9 sec.
Cooldown: 60 → 40 sec.
Resurrection
Casting time: 2.5 sec.
Cleanse
Major Heal
Can now only be used on party members.

Enchanters

Skill / Parameter Changes
Dryad Root
Duration: 7 → 6 sec.
Cooldown: 60 → 40 sec.
Also added to Hierophant.
Champion Song
Max Atk.
Spd. and Max Casting Spd. bonuses: +100 → +200.
Mass Transform
Duration: 7 → 9 sec.
Cooldown: 5 → 2 min.
Transform
Duration: 7 → 9 sec.
Cooldown: 2 min. → 40 sec.
Dance of Medusa
Song of Silence
Duration: 5 → 6 sec.
Cooldown: 3 → 2 min.
Seal of Suspension
Success rate: 70% → 90%.
Mystic Immunity
Now affects the entire party.
Great Fury
The effect now applies to the entire party: for 15 sec., Max Atk.
Spd. +100 and Max Casting Spd. +150.
New Skill
Hammer Crush
New skill for Dominator and Doomcryer.
Deals physical damage and stuns the target for 4 sec.
New Skill
Arrest
New skill for Sword Muse and Spectral Dancer.
Immobilizes the target for 6 sec.