Class Balance Changes — September 4
Class balance changes take effect on September 4, 2026. Below you can find the updated parameters, effect changes, and new skills.
Quick Links:
General Changes
| Skill / Parameter | Changes |
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| Maximum Movement Speed | 220 → 240. |
| Poison and Bleed | Poison and Bleed effects can no longer deal damage exceeding 20% of the target’s established damage limit. |
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Movement Speed bonus reduced: 20/25 → 10/15.
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Weapon Masteries
| Skill / Parameter | Changes |
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When using a magic sword or one-handed staff, Max Casting Spd. +100 → +250.
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Physical Skill Critical Rate with daggers and dual daggers: +60% → +80%.
When using a one-handed dagger, Max Atk.
Spd. +100 → +200.
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Physical Skill Critical Rate with bows and all types of crossbows: +60% → +80%.
When using a crossbow, Max Atk.
Spd. +100 → +200.
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Physical Skill Critical Rate: +50% → +60%.
Max Atk.
Spd. +100 → +200.
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Physical Skill Critical Rate: +50% → +60%.
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Tanks
| Skill / Parameter | Changes |
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Cooldown: 10 → 5 min.
P.
Def. and M.
Def. bonuses by skill level: 100/150/200% → 100/125/150%.
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Power: 80–100 → 120–140.
Cooldown: 30 → 20 sec.
Success rate: 70% → 90%.
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Success rate: 70% → 90%.
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Duration: 3 → 4 sec.
Cooldown: 60 → 40 sec.
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Knockdown duration: 3 → 4 sec.
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Stun duration: 3 → 4 sec.
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Cooldown: 60 → 40 sec.
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Paralysis duration: 3 → 4 sec.
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Effect radius: 250 → 300.
Cooldown: 10 → 5 sec.
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Power: 100–120 → 120–140.
For 10 sec., decreases the target’s P.
Atk. and M.
Atk. by 30% and Received Healing by 30%.
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Power: 100–120 → 120–140.
For 10 sec., decreases the target’s P.
Atk. and M.
Atk. by 20% and Received Healing by 40%.
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The skill now has 5 levels.
PvE Damage +10/12/15/18/20%.
Decreases enemies’ P.
Atk. and M.
Atk. by 10/12/15/18/20%.
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Warriors
| Skill / Parameter | Changes |
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Physical Skill Critical Rate and Physical Skill Critical Damage: +10% → +20%.
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Casting time: 2.7 → 2.5 sec.
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Now requires 5 Momentum levels instead of 3.
Stuns enemies in front for 4 sec. and deals 50% more damage.
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Required Momentum levels: 5 → 4.
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Power: 120–140 → 140–160.
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Archers
| Skill / Parameter | Changes |
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| New Skill |
New skill available from Lv. 100.
Physical and Magical Skill Evasion +10%.
Upon receiving damage, activates an effect that decreases received damage by 15%; the effect disappears after 5 attacks.
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Physical Skill Power +10%.
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Power: 60–80 → 100–120.
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Crowd control duration: 3 → 4 sec.
Cooldown: 60 → 40 sec.
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Cooldown: 60 → 30 sec.
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Cooldown: 60 → 40 sec.
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Physical Skill Critical Rate and Physical Skill Critical Damage: +10% → +20%.
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The effect description has been corrected to match the skill parameters.
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Daggers
| Skill / Parameter | Changes |
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| New Skill |
New skill available from Lv. 100.
Physical and Magical Skill Evasion +10%.
Upon receiving damage, activates an effect that decreases received damage by 15%; the effect disappears after 5 attacks.
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Casting time: 2 → 1.8 sec.
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Casting time: 3 → 2.5 sec.
Power: 120–140 → 140–160.
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Duration: 3 → 4 sec.
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Power: 60–80 → 80–100.
Cooldown: 10 → 5 sec.
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Cooldown: 15 → 10 sec.
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Duration: 10 → 5 sec.
Power increased by 2 times.
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Duration: 15 → 5 sec.
Power increased by 2 times.
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Power increased by 2 times.
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The effect description has been corrected to match the skill parameters.
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Mages
| Skill / Parameter | Changes |
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Max Casting Spd. bonus at each skill level increased by 100: 150/200/250/300.
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The skill now has 5 levels and is learned at Lv. 100, 105, 110, 115, and 120.
For 20 min., Magical Skill Power +10/20/30/40/50% and Magic Critical Rate +5/10/15/20/25%.
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Casting time: 6 → 5 sec.
Cooldown: 20 → 10 sec.
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Cooldown: 20 → 10 sec.
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Received Damage reduction: 70% → 90%.
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Cooldown: 5 → 10 sec.
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Duration: 5 → 6 sec.
Cooldown: 90 → 40 sec.
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Duration: 5 → 4 sec.
Cooldown: 90 → 40 sec.
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Cooldown: 20 → 10 sec.
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Cooldown: 60 → 30 sec.
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Cooldown: 60 → 40 sec.
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Summoners
| Skill / Parameter | Changes |
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Duration: 5 → 6 sec.
Cooldown: 60 → 40 sec.
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Casting time: 6 → 5 sec.
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P.
Def. and M.
Def. bonuses removed.
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Healers
| Skill / Parameter | Changes |
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Duration: 7 → 9 sec.
Cooldown: 60 → 40 sec.
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Casting time: 2.5 sec.
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Can now only be used on party members.
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Enchanters
| Skill / Parameter | Changes |
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Duration: 7 → 6 sec.
Cooldown: 60 → 40 sec.
Also added to Hierophant.
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Max Atk.
Spd. and Max Casting Spd. bonuses: +100 → +200.
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Duration: 7 → 9 sec.
Cooldown: 5 → 2 min.
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Duration: 7 → 9 sec.
Cooldown: 2 min. → 40 sec.
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Duration: 5 → 6 sec.
Cooldown: 3 → 2 min.
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Success rate: 70% → 90%.
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Now affects the entire party.
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The effect now applies to the entire party: for 15 sec., Max Atk.
Spd. +100 and Max Casting Spd. +150.
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| New Skill |
New skill for Dominator and Doomcryer.
Deals physical damage and stuns the target for 4 sec.
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| New Skill |
New skill for Sword Muse and Spectral Dancer.
Immobilizes the target for 6 sec.
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