Essence Class Balance Update — October 14, 2026
Dear players! Introducing the Essence class balance changes: new skills, adjustments to offensive and defensive effects, healing changes, and equipment bonuses.
Tanks
Superior Aggression Aura
A new skill for Sigel Phoenix Knight and Sigel Eva’s Templar.
For 3 sec., provokes nearby enemies into changing their target and attacking you. During the same period, all received damage is reduced by 50%.
Learning and Use:
| Character Level | 110 |
| Learning Cost | 3 Rune Stones |
| Cooldown | 90 sec. |
| Casting Time | 2.5 sec. |
| Effect Duration | 3 sec. |
Dagger Classes
| Skill | Changes |
|---|---|
Lethal Blow |
Now ignores 20% of the target’s defense. Cooldown increased: 5 → 10 sec. |
Coin Flip |
Effect reworked: for 10 sec., reduces Received Critical Chance by 50%. |
Critical Blow
A new attack skill for Othell Adventurer and Othell Fortune Seeker.
Deals damage and increases P. Skill Critical Damage by 15% for 15 sec.
Cooldown: 60 sec. The skill has 5 levels.
Critical Blow Levels:
| Skill Level | Character Level | Power | Rune Stones |
|---|---|---|---|
| 1 | 100 | 140% | 1 |
| 2 | 105 | 145% | 2 |
| 3 | 110 | 150% | 3 |
| 4 | 115 | 155% | 4 |
| 5 | 120 | 160% | 5 |
Assassin
| Skill | Changes |
|---|---|
|
Noda’s Hidden Power
|
The P. Skill Critical Damage bonus and Received Critical Damage reduction decreased: 10/15/20% → 5/7/10%, depending on the skill level. |
| Defense ignore decreased: 40% → 20%. |
Archers
| Skill | Changes |
|---|---|
Hawk Eye |
Added P. Skill Critical Rate +10%. |
Spirit of Sagittarius |
Added P. Skill Critical Rate +10%. |
Lethal Shot |
Now ignores 20% of the target’s defense. Cooldown increased: 5 → 10 sec. |
Warriors
| Skill | Changes |
|---|---|
Power Hammer Crush |
Defense ignore increased: 20% → 40%. Cooldown increased: 5 → 10 sec. |
Crush of Doom |
Now ignores 20% of the target’s defense. Cooldown increased: 5 → 10 sec. |
Crush of Pain |
Now ignores 20% of the target’s defense. Cooldown increased: 5 → 10 sec. |
Master’s Touch |
Defense ignore increased: 12% → 20%. |
Healers and Support
Critical healing multiplier decreased: ×3 → ×1.5.
| Skill | Changes |
|---|---|
Major Heal |
Casting time increased: 2,5 → 3 sec. |
Major Group Heal |
Casting time increased: 3.5 → 4 sec. |
Prophecy of Water |
Received Critical Chance reduction decreased: 20/25/30% → 10/15/20%, depending on the skill level. |
Class Passive Skill Rework
Bonus values are listed in order for the three levels of each passive skill.
| Class / Passive Skill | M. Atk. | M. Skill Power | M. Critical Rate | Removed Bonus |
|---|---|---|---|---|
|
Cardinal
|
+30/35/40% | +5/7/10% | +10/15/20% | Max CP bonus |
|
Eva’s Saint
|
+20/25/30% | +5/7/10% | +15/20/25% | Weapon resistance |
|
Shillien Saint
|
+20/25/30% | +10/12/15% | +10/15/20% | Defense against magic skills |
Equipment
| Effect | Changes |
|---|---|
|
Seed Bracelet Enchant Bonuses
|
When using a dagger or dual daggers, now increase P. Skill Critical Damage by +1% to +10%. |
Lethal Blow
Coin Flip
Hawk Eye
Spirit of Sagittarius
Lethal Shot
Power Hammer Crush
Crush of Doom
Crush of Pain
Master’s Touch
Major Heal
Major Group Heal
Prophecy of Water