Class Balance Update — October 14, 2026

14 October 2026 | All

Essence Class Balance Update — October 14, 2026

Dear players! Introducing the Essence class balance changes: new skills, adjustments to offensive and defensive effects, healing changes, and equipment bonuses.

Tanks

Superior Aggression Aura

A new skill for Sigel Phoenix Knight and Sigel Eva’s Templar.

For 3 sec., provokes nearby enemies into changing their target and attacking you. During the same period, all received damage is reduced by 50%.

Learning and Use:

Character Level 110
Learning Cost 3 Rune Stones
Cooldown 90 sec.
Casting Time 2.5 sec.
Effect Duration 3 sec.

Dagger Classes

Skill Changes
Lethal Blow Lethal Blow
Now ignores 20% of the target’s defense.
Cooldown increased: 5 → 10 sec.
Coin Flip Coin Flip
Effect reworked: for 10 sec., reduces Received Critical Chance by 50%.


Critical Blow

A new attack skill for Othell Adventurer and Othell Fortune Seeker.

Deals damage and increases P. Skill Critical Damage by 15% for 15 sec.

Cooldown: 60 sec. The skill has 5 levels.

Critical Blow Levels:

Skill Level Character Level Power Rune Stones
1 100 140% 1
2 105 145% 2
3 110 150% 3
4 115 155% 4
5 120 160% 5

Assassin

Skill Changes
Noda’s Hidden Power Noda’s Hidden Power
The P. Skill Critical Damage bonus and Received Critical Damage reduction decreased:
10/15/20% → 5/7/10%, depending on the skill level.
Clone Dance Clone Dance
Defense ignore decreased: 40% → 20%.

Archers

Skill Changes
Hawk Eye Hawk Eye
Added P. Skill Critical Rate +10%.
Spirit of Sagittarius Spirit of Sagittarius
Added P. Skill Critical Rate +10%.
Lethal Shot Lethal Shot
Now ignores 20% of the target’s defense.
Cooldown increased: 5 → 10 sec.

Warriors

Skill Changes
Power Hammer Crush Power Hammer Crush
Defense ignore increased: 20% → 40%.
Cooldown increased: 5 → 10 sec.
Crush of Doom Crush of Doom
Now ignores 20% of the target’s defense.
Cooldown increased: 5 → 10 sec.
Crush of Pain Crush of Pain
Now ignores 20% of the target’s defense.
Cooldown increased: 5 → 10 sec.
Master’s Touch Master’s Touch
Defense ignore increased: 12% → 20%.

Healers and Support

Critical healing multiplier decreased: ×3 → ×1.5.
Skill Changes
Major Heal Major Heal
Casting time increased: 2,5 → 3 sec.
Major Group Heal Major Group Heal
Casting time increased: 3.5 → 4 sec.
Prophecy of Water Prophecy of Water
Received Critical Chance reduction decreased:
20/25/30% → 10/15/20%, depending on the skill level.

Class Passive Skill Rework

Bonus values are listed in order for the three levels of each passive skill.

Class / Passive Skill M. Atk. M. Skill Power M. Critical Rate Removed Bonus
Cardinal
+30/35/40% +5/7/10% +10/15/20% Max CP bonus
Eva’s Saint
+20/25/30% +5/7/10% +15/20/25% Weapon resistance
Shillien Saint
+20/25/30% +10/12/15% +10/15/20% Defense against magic skills

Equipment

Effect Changes
Seed Bracelet Enchant Bonuses
When using a dagger or dual daggers, now increase P. Skill Critical Damage by +1% to +10%.