Essence Class Balance Update — October 21, 2026
Introducing class and skill changes: reworked poison and bleeding effects, charge adjustments, improvements to certain attack skills, and updated support abilities.
Numerical values are shown for the maximum skill level.
Dagger Classes
All Dagger Classes
| Skill | Changes |
|---|---|
Barrage of Nails |
Skill casting animation sped up. |
Wind Rider and Ghost Hunter
Focus Poison
The effects applied while this skill is active have been reworked:
| Triggering Skills | Applied Effect | Effect Details |
|---|---|---|
Deadly Blow, Lethal Blow, Throwing Dagger |
Noxious Poison |
Reduces healing received by 50% for 5 sec. The damage-over-time component has been removed. |
Backstab |
Deadly Poison |
Deals damage equal to 160% of P. Atk. every second for 5 sec. |
Noxious Poison is no longer applied by regular attacks or other skills.
Adventurer and Fortune Seeker
Focus Bleed
Bleeding has been split into two effects:
| Triggering Skills | Applied Effect | Effect Details |
|---|---|---|
Deadly Blow, Lethal Blow, Throwing Dagger |
Bleeding |
Reduces Speed and Max Speed by 50% for 5 sec. The damage-over-time component has been removed. |
Backstab |
Heavy Bleeding |
Deals damage equal to 160% of P. Atk. every second for 5 sec. |
The effect level is now determined by the level of
Focus Bleed. Repeated applications no longer increase the level of Bleeding.
Simultaneous Damage-over-Time Effects
Deadly Poison and Heavy Bleeding applied by different characters no longer replace each other. They now remain active on the same target simultaneously and deal damage independently.
Fortune Seeker
| Skill | Changes |
|---|---|
Coin Flip |
Received Critical Chance reduction increased: 50% → 77%. |
Assassin
| Skill | Changes |
|---|---|
| Attack radius reduced: 250 → 200. | |
| Attack radius reduced: 250 → 200. | |
| Assassins now automatically receive Silver Wolf at Lv. 85 instead of Ride Shining Lady. |
Warriors
Duelist, Dreadnought, Titan, Grand Khavatari, Maestro and Doombringer
| Skill | Changes |
|---|---|
Jump Attack |
Cooldown reduced: 20 → 10 sec. |
Charge Consumption Changes
| Class | Skill | Required Charges |
|---|---|---|
| Duelist | Triple Sonic Slash |
4 → 3 |
| Dreadnought | Shock Blast |
5 → 3 |
| Titan | Titan’s Strike |
4 → 3 |
| Grand Khavatari | Punch of Doom |
4 → 3 |
| Doombringer | Rush Impact |
5 → 3 |
| Maestro | Master’s Touch |
4 → 3 |
Doombringer
| Skill | Changes |
|---|---|
Rush Impact |
The minimum distance restriction has been completely removed. The skill can now be used against nearby enemies. |
Maestro
| Skill | Changes |
|---|---|
Power Hammer Crush |
Now grants 1 Force Energy charge when used. |
Spike |
P. Atk. and P. Skill Critical Rate bonuses increased: 30% → 40%. |
General Changes to Charge-Consuming Skills
Each consumed charge increases the power of the skill consuming it by 10%. Consuming 3 charges grants a 30% bonus. Previously, this bonus did not work correctly.
The bonus applies only to the skill that consumes the charges.
Mages
| Class | Skill | Changes |
|---|---|---|
| Mystic Muse | Ice Dagger |
Damage-over-time power increased: 32 → 50. Effects applied by different characters now remain active on the same target simultaneously and deal damage independently. |
| Archmage | Ignite |
Damage-over-time power increased: 50 → 60. Effects applied by different characters no longer replace each other and remain active simultaneously. Repeated use of Prominence increases only the level of the caster’s own Ignite effect. |
| Archmage, Mystic Muse and Storm Screamer | Arcane Shield |
Fixed interaction with damage over time: damage from poison, bleeding, burning and similar effects is now correctly reduced by the shield and consumes MP. |
Summoners
| Class | Skill | Changes |
|---|---|---|
| Arcana Lord | Nature Call |
Power increased: 166 → 232. Attack radius increased: 200 → 250. |
| Elemental Master | Freezing Invoke |
Power increased: 166 → 232. Attack radius increased: 200 → 250. |
| Spectral Master | Curse Call |
Power increased: 166 → 232. Attack radius increased: 200 → 250. |
Support Classes and Healers
Brilliant Purge
| Classes | Changes |
|---|---|
| Cardinal, Eva’s Saint and Shillien Saint | Brilliant Purge has been transferred from these classes to Hierophant, Sword Muse, Spectral Dancer, Dominator and Doomcryer. |
| Hierophant, Sword Muse, Spectral Dancer, Dominator and Doomcryer | Brilliant Purge can now be learned at Lv. 100 for 2 Rune Stones. |
New Skill —
Poem of Recovery
Added for Hierophant, Sword Muse, Spectral Dancer, Dominator and Doomcryer.
| Effect | Restores 50% of Max CP to the caster and party members. |
| Effect Radius | 1000 |
| Resource | Uses Spirit Charges. |
| Required Character Level | 100 |
| Learning Cost | 2 Rune Stones |
| Cooldown | 20 sec. |
General Fixes
| Fix | Description |
|---|---|
| Damage-over-Time Display | Fixed the display of floating damage-over-time numbers on players. |
Barrage of Nails
Deadly Blow,
Lethal Blow,
Throwing Dagger
Backstab
Deadly Poison
Bleeding
Coin Flip
Jump Attack
Triple Sonic Slash
Shock Blast
Titan’s Strike
Punch of Doom
Rush Impact
Master’s Touch
Power Hammer Crush
Spike
Ice Dagger
Ignite
Arcane Shield
Nature Call
Freezing Invoke
Curse Call